Class SnappingNoder
Nodes a set of segment strings snapping vertices and intersection points together if they lie within the given snap tolerance distance. Vertices take priority over intersection points for snapping. Input segment strings are generally only split at true node points (i.e.the output segment strings are of maximal length in the output arrangement).
The snap tolerance should be chosen to be as small as possible while still producing a correct result. It probably only needs to be small enough to eliminate "nearly-coincident" segments, for which intersection points cannot be computed accurately. This implies a factor of about 10e-12 smaller than the magnitude of the segment coordinates.
With an appropriate snap tolerance this algorithm appears to be very robust. So far no failure cases have been found, given a small enough snap tolerance.
The correctness of the output is not verified by this noder. If required this can be done by ValidatingNoder.
Implements
Inherited Members
Namespace: NetTopologySuite.Noding.Snap
Assembly: NetTopologySuite.dll
Syntax
public sealed class SnappingNoder : INoder
Constructors
| Improve this Doc View SourceSnappingNoder(Double)
Creates a snapping noder using the given snap distance tolerance.
Declaration
public SnappingNoder(double snapTolerance)
Parameters
Type | Name | Description |
---|---|---|
Double | snapTolerance | Points are snapped if within this distance |
Methods
| Improve this Doc View SourceComputeNodes(IList<ISegmentString>)
Computes the noding of a set of ISegmentStrings
Declaration
public void ComputeNodes(IList<ISegmentString> inputSegmentStrings)
Parameters
Type | Name | Description |
---|---|---|
IList<ISegmentString> | inputSegmentStrings | A Collection of ISegmentStrings |
GetNodedSubstrings()
Declaration
public IList<ISegmentString> GetNodedSubstrings()
Returns
Type | Description |
---|---|
IList<ISegmentString> | A collection of NodedSegmentStrings representing the substrings |