Search Results for

    Show / Hide Table of Contents

    Class GeometrySnapper

    Snaps the vertices and segments of a Geometry to another Geometry's vertices. A snap distance tolerance is used to control where snapping is performed. Snapping one geometry to another can improve robustness for overlay operations by eliminating nearly-coincident edges (which cause problems during noding and intersection calculation). It can also be used to eliminate artifacts such as narrow slivers, spikes and gores. Too much snapping can result in invalid topology beging created, so the number and location of snapped vertices is decided using heuristics to determine when it is safe to snap. This can result in some potential snaps being omitted, however.

    Inheritance
    object
    GeometrySnapper
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: NetTopologySuite.Operation.Overlay.Snap
    Assembly: NetTopologySuite.dll
    Syntax
    public class GeometrySnapper

    Constructors

    | Edit this page View Source

    GeometrySnapper(Geometry)

    Creates a new snapper acting on the given geometry

    Declaration
    public GeometrySnapper(Geometry g)
    Parameters
    Type Name Description
    Geometry g

    the geometry to snap

    Methods

    | Edit this page View Source

    ComputeOverlaySnapTolerance(Geometry)

    Estimates the snap tolerance for a Geometry, taking into account its precision model.

    Declaration
    public static double ComputeOverlaySnapTolerance(Geometry g)
    Parameters
    Type Name Description
    Geometry g
    Returns
    Type Description
    double

    The estimated snap tolerance

    | Edit this page View Source

    ComputeOverlaySnapTolerance(Geometry, Geometry)

    Declaration
    public static double ComputeOverlaySnapTolerance(Geometry g0, Geometry g1)
    Parameters
    Type Name Description
    Geometry g0
    Geometry g1
    Returns
    Type Description
    double
    | Edit this page View Source

    ComputeSizeBasedSnapTolerance(Geometry)

    Declaration
    public static double ComputeSizeBasedSnapTolerance(Geometry g)
    Parameters
    Type Name Description
    Geometry g
    Returns
    Type Description
    double
    | Edit this page View Source

    Snap(Geometry, Geometry, double)

    Snaps two geometries together with a given tolerance.

    Declaration
    public static Geometry[] Snap(Geometry g0, Geometry g1, double snapTolerance)
    Parameters
    Type Name Description
    Geometry g0
    Geometry g1
    double snapTolerance
    Returns
    Type Description
    Geometry[]
    | Edit this page View Source

    SnapTo(Geometry, double)

    Snaps the vertices in the component LineStrings of the source geometry to the vertices of the given snap geometry.

    Declaration
    public Geometry SnapTo(Geometry g, double tolerance)
    Parameters
    Type Name Description
    Geometry g

    a geometry to snap the source to

    double tolerance
    Returns
    Type Description
    Geometry

    a new snapped Geometry

    | Edit this page View Source

    SnapToSelf(Geometry, double, bool)

    Snaps a geometry to itself. Allows optionally cleaning the result to ensure it is topologically valid (which fixes issues such as topology collapses in polygonal inputs). Snapping a geometry to itself can remove artifacts such as very narrow slivers, gores and spikes.

    Declaration
    public static Geometry SnapToSelf(Geometry geom, double snapTolerance, bool cleanResult)
    Parameters
    Type Name Description
    Geometry geom

    the geometry to snap

    double snapTolerance

    the snapping tolerance

    bool cleanResult

    whether the result should be made valid

    Returns
    Type Description
    Geometry

    a new snapped Geometry

    | Edit this page View Source

    SnapToSelf(double, bool)

    Declaration
    public Geometry SnapToSelf(double snapTolerance, bool cleanResult)
    Parameters
    Type Name Description
    double snapTolerance

    The snapping tolerance

    bool cleanResult

    Whether the result should be made valid

    Returns
    Type Description
    Geometry

    The geometry snapped to itself

    • Edit this page
    • View Source
    In this article
    Back to top Generated by DocFX