Class IncrementalDelaunayTriangulator
Computes a Delaunay Triangulation of a set of Vertexes, using an incremental insertion algorithm.
Inherited Members
Namespace: NetTopologySuite.Triangulate
Assembly: NetTopologySuite.dll
Syntax
public class IncrementalDelaunayTriangulator
Constructors
| Edit this page View SourceIncrementalDelaunayTriangulator(QuadEdgeSubdivision)
Creates a new triangulator using the given QuadEdgeSubdivision. The triangulator uses the tolerance of the supplied subdivision.
Declaration
public IncrementalDelaunayTriangulator(QuadEdgeSubdivision subdiv)
Parameters
Type | Name | Description |
---|---|---|
QuadEdgeSubdivision | subdiv | a subdivision in which to build the TIN |
Properties
| Edit this page View SourceForceConvex
Gets or sets whether the triangulation is forced to have a convex boundary. Because of the use of a finite-size frame, this condition requires special logic to enforce.The default is true, since this is a requirement for some uses of Delaunay Triangulations (such as Concave Hull generation). However, forcing the triangulation boundary to be convex may cause the overall frame triangulation to be non-Delaunay.This can cause a problem for Voronoi generation, so the logic can be disabled via this method.
Declaration
public bool ForceConvex { get; set; }
Property Value
Type | Description |
---|---|
bool |
Methods
| Edit this page View SourceInsertSite(Vertex)
Inserts a new point into a subdivision representing a Delaunay triangulation, and fixes the affected edges so that the result is still a Delaunay triangulation.
Declaration
public QuadEdge InsertSite(Vertex v)
Parameters
Type | Name | Description |
---|---|---|
Vertex | v |
Returns
Type | Description |
---|---|
QuadEdge | a quadedge containing the inserted vertex |
InsertSites(ICollection<Vertex>)
Inserts all sites in a collection. The inserted vertices MUST be unique up to the provided tolerance value. (i.e. no two vertices should be closer than the provided tolerance value). They do not have to be rounded to the tolerance grid, however.
Declaration
public void InsertSites(ICollection<Vertex> vertices)
Parameters
Type | Name | Description |
---|---|---|
ICollection<Vertex> | vertices | a Collection of Vertex |
Exceptions
Type | Condition |
---|---|
LocateFailureException | if the location algorithm fails to converge in a reasonable number of iterations |